anaglyph-3d

Java. What is the fastest way to run and process every pixel on bitmap?

I have the image_source that is the source bitmap with some picture and image_new — temporary bitmap I do this code, that makes image_source be anaglyph background layer: int [] pixel = {0x0, 0x0, 0x0}; int [] image_params = {image_source.getWidth() - 2 * anaglyph_amplitude, image_source.getHeight()...