How to publish environment specific appsettings in .Net core app?

Ben

If someone else is wondering how to use different appsettings for multiple environments here is a possible solution.

dotnet publish --configuration [Debug|Release] will copy the appropriate appsettings.json file into the publish folder if *.csproj has a conditional logic for these files:

  • First in the .pubxml publish profile file (can be found in Properties->PublishProfiles of Visual Studio) disable that all content files are included by default
<PropertyGroup>
    <TargetFramework>netcoreapp2.1</TargetFramework>
    <EnableDefaultContentItems>false</EnableDefaultContentItems>
</PropertyGroup>
  • Then specify conditional Debug/Release logic
<Choose>
    <When Condition="'$(Configuration)' == 'Debug'">
      <ItemGroup>
        <None Include="appsettings.json" CopyToOutputDirectory="Always" CopyToPublishDirectory="Always" />
        <None Include="appsettings.prod.json" CopyToOutputDirectory="Never" CopyToPublishDirectory="Never" />
      </ItemGroup>
    </When>
    <When Condition="'$(Configuration)' == 'Release'">
      <ItemGroup>
        <None Include="appsettings.json" CopyToOutputDirectory="Never" CopyToPublishDirectory="Never" />
        <None Include="appsettings.prod.json" CopyToOutputDirectory="Always" CopyToPublishDirectory="Always" />
      </ItemGroup>
    </When>
</Choose>
  • Finally inside Startup.cs try to load both files
public Startup(IHostingEnvironment env)
{
    var builder = new ConfigurationBuilder()
        .SetBasePath(env.ContentRootPath)
        .AddJsonFile($"appsettings.prod.json", optional: true, reloadOnChange: true)
        .AddJsonFile($"appsettings.json", optional: true, reloadOnChange: true)
        .AddEnvironmentVariables();

    Configuration = builder.Build();
}

I hope this solution, has been helpful.

One possible way would be to run prepublish or postpublic scripts/commands, for example by running an gulp task executing dotnet publish-iis (alternatively use a task in prepublish section of scripts to copy the files to the before publishing.

Add this to your project.json:

"scripts": {
  "postpublish": [ "gulp cleanconfig", "dotnet publish-iis --publish-folder %publish:OutputPath% --framework %publish:FullTargetFramework%" ]
}

You can also run a cmd or shell command here. But actually there shouldn't be any reasons why you would want to do this in the first place, just ship all 3 appconfig files, because on i.e. Azure App Service, you can switch the mode depending on the environment variables which is regulated via the Azure Portal and when publishing, the staging and production slots will be just swapped, but the environmental variables stay.

You shouldn't store secrets within the appsettings.json though (which I assume you doe and the reason you want to remove the files). Instead, use "user secrets" for development and environmental variables to set connection strings etc. for production. Works like a charm, especially with Azure App Services and docker containers.

In VS2017 Adding multiple environment

steps right click project --> Add --> NewItem - select json file - write file name as 'appsettings.staging.json' or 'appsettings.production.json'

Add appsettings.staging.json file

Output Looks like

I recently had to find a solution for this as well and I accomplished it by adding some settings to the .csproj file and a minor change to Program.cs.

<Project Sdk="Microsoft.NET.Sdk.Web">
    <!-- ... -->
    <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
        <DebugSymbols>true</DebugSymbols>
        <DebugType>full</DebugType>
        <DefineConstants>DEBUG;TRACE</DefineConstants>
        <EnvironmentName>Development</EnvironmentName>
    </PropertyGroup>
    <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
        <DebugType>pdbonly</DebugType>
        <Optimize>true</Optimize>
        <EnvironmentName>Production</EnvironmentName>
    </PropertyGroup>
    <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Stage|AnyCPU'">
        <DebugType>pdbonly</DebugType>
        <Optimize>true</Optimize>
        <EnvironmentName>Staging</EnvironmentName>
    </PropertyGroup>
    <ItemGroup>
        <Content Remove="appsettings.json" />
        <Content Remove="appsettings.*.json" />
    </ItemGroup>
    <ItemGroup>
        <Content Include="appsettings.json" CopyToOutputDirectory="PreserveNewest" />
        <Content Include="appsettings.*.json" Exclude="appsettings.$(EnvironmentName).json" DependentUpon="appsettings.json" CopyToOutputDirectory="Never" />
        <Content Include="appsettings.$(EnvironmentName).json" DependentUpon="appsettings.json" CopyToOutputDirectory="PreserveNewest" />
    </ItemGroup>

    <Target Name="RenameAppsettings" AfterTargets="Publish">
        <Move SourceFiles="$(PublishDir)\appsettings.$(EnvironmentName).json" DestinationFiles="$(PublishDir)\appsettings.overrides.json" />
    </Target>
</Project>

To explain it a little, I added an <EnvironmentName> element for each configuration so it can be used during the build process. I'm using appsettings.{EnvironmentName}.json (i.e. appsettings.Staging.json) just as an "overrides" file so I just have it rename the necessary JSON file during the build process. When you run dotnet publish -c Stage, for example, it will publish the appsettings.Staging.json file into the publish folder and rename it to appsettings.overrides.json. In your Program.cs, you will just need to include the appsettings.overrides.json file as well:

    .AddJsonFile("appsettings.json", optional: false, reloadOnChange: true)
    .AddJsonFile($"appsettings.{env.EnvironmentName}.json", optional: true, reloadOnChange: true)
    .AddJsonFile($"appsettings.overrides.json", optional: true, reloadOnChange: true)

I hope it helps!

Side note: I include appsettings.*.json and set it to CopyToOutputDirectory="Never" just so they still show up in Visual Studio when developing. Otherwise, if you only want the current environment's appsettings file to show in VS, just remove that line from the csproj file.

You need to actually add the environment variables, according the official tutorial:

var builder = new ConfigurationBuilder()
    .SetBasePath(env.ContentRootPath)
    .AddJsonFile($"appsettings.{env.EnvironmentName}.json", optional: false, reloadOnChange: true)
    // do not forget to add environment variables to your config!
    .AddEnvironmentVariables();

Honestly I think that is not the right task for a build pipeline. Also the publishing features of the dotnet cli are very limited. Go to external tools like Tseng showed you. Deployment is another domain with an own set of complexity than building.

There is not a build in way on dotnet cli beyond using external tools!

The easiest way i have found so far is to deploy all config files and then remove extra files after the deployment is finished. Just add few extra lines at the end of your deployment shell or batch script.

You can use MSBuild conditions to optionally include files in the compilation output (or published output).

<ItemGroup Condition="'$(Configuration)'=='Release'">
  <Content Remove="appsettings.Development.json;appsettings.Staging.json" />
  <None Include="appsettings.Development.json;appsettings.Staging.json" />
</ItemGroup>

The above ignores the Development and Staging appsettings.json file variants when the compilation target configuration is Release.

I solved this question with this nuget package: https://github.com/Microsoft/slow-cheetah/blob/master/doc/transforming_files.md

It`s so easy for installation and using all configurations in Active solution configuration (In my case - I added a new "Test" configuration for test deployment).

After this you can install this extension in VS: https://marketplace.visualstudio.com/items?itemName=vscps.SlowCheetah-XMLTransforms.

Just now you can create a new config subfiles for .xml or .json application configuration settings in VS by this tool (as in manual). For example, I has Debug, Test, Release files (appsettings.Debug.json and etc.)

Next step - setting up the publish profiles for each configuration and after publishing you will have only one file with all the necessary transformations.

Transformations works like a classic .json envinronment transormation in .net core web applications.